Elevator Annotator: Local Crowdsourcing on Audio Annotation

[This post is based on Anggarda Prameswari’s Information Sciences MSc. Thesis]

For her M.Sc. Project, conducted at the Netherlands Institute for Sound and Vision (NISV), Information Sciences student Anggarda Prameswari (pictured right) investigated a local crowdsourcing application to allow NISV to gather crowd annotations for archival audio content. Crowdsourcing and other human computation techniques have proven their use for collecting large numbers of annotations, including in the domain of cultural heritage. Most of the time, crowdsourcing campaigns are done through online tools. Local crowdsourcing is a variant where annotation activities are based on specific locations related to the task.

The two variants of the Elevator Annotator box as deployed during the experiment.
The two variants of the Elevator Annotator box as deployed during the experiment.

Anggarda, in collaboration with NISV’s Themistoklis Karavellas, developed a platform called “Elevator Annotator”, to be used on-site. The platform is designed as a standalone Raspberry Pi-powered box which can be placed in an on-site elevator for example. It features a speech recognition software and a button-based UI to communicate with participants (see video below).

The effectiveness of the platform was evaluated in two different locations (at NISV and at Vrije Universiteit) and with two different modes of interaction (voice input and button-based input) through a local crowdsourcing experiment. In this experiments, elevator-travellers were asked to participate in an experiment. Agreeing participants were then played a short sound clip from the collection to be annotated and asked to identify a musical instrument.

The results show that this approach is able to achieve annotations with reasonable accuracy, with up to 4 annotations per hour. Given that these results were acquired from one elevator, this new form of crowdsourcing can be a promising method of eliciting annotations from on-site participants.

Furthermore, a significant difference was found between participants from the two locations. This indicates that indeed, it makes sense to think about localized versions of on-site crowdsourcing.

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Events panel at DHBenelux2017

At the Digital Humanities Benelux 2017 conference, the e-humanities Events working group organized a panel with the titel “A Pragmatic Approach to Understanding and Utilizing Events in Cultural Heritage”. In this panel, researchers from  Vrije Universiteit Amsterdam, CWI, NIOD, Huygens ING, and Nationaal Archief presented different views on Events as objects of study and Events as building blocks for historical narratives.

The session was packed and the introductory talks were followed by a lively discussion. From this discussion it became clear that consensus on the nature of Events or what typology of Events would be useful is not to be expected soon. At the same time, a simple and generic data model for representing Events allows for multiple viewpoints and levels of aggregations to be modeled. The combined slides of the panel can be found below. For those interested in more discussion about Events: A workshop at SEMANTICS2017 will also be organized and you can join!

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